

Journal of Experimental and Theoretical Artificial Intelligence 7: 81-120.

Integrating planning and learning: The PRODIGY architecture. Journal of Human-Robot Interaction 2: 30-55. ACT-R/E: An embodied cognitive architecture for human robot interaction. Behavior Research Methods and Instrumentation 15: 300-304. CAPS: A language for modeling highly skilled knowledge-intensive behavior.

Cognitive Systems Research 5: 63-89, Google Scholar Digital Library Top-down versus bottom-up learning in cognitive skill acquisition. International Journal of Machine Consciousness 2: 171-192. The B-I-C-A of biologically inspired cognitive architectures. Motivational and emotional controls of cognition. Scripts, plans, goals, and understanding. Dynamic memory: A theory of learning in computers and people. Applied Artificial Intelligence 13: 239-272. Goal-based personalities and social behaviors in believable agents. Technical Report, Department of Computer Science, Carnegie-Mellon University, Pittsburgh, PA. Chase Ed.), Visual information processing. Production systems: Models of control structures. Journal of Artificial Intelligence Research 20: 379-404. Winston Ed.), The psychology of computer vision. Roesch eds., A blueprint for affective computing: A sourcebook and manual. Proceedings of Twenty-Ninth Meeting of the Cognitive Science Society, 461-466. Computational modeling of mood and feeling from emotion. Advances in Cognitive Systems 1: 109-126. Improving acquisition of teleoreactive logic programs through representation extension. Cognitive architectures: Research issues and challenges. Acquisition of hierarchical reactive skills in a unified cognitive architecture. Scientific discovery: Computational explorations of the creative processes. Behavior Research Methods and Instrumentation 15: 289-299. Exploring the space of cognitive architectures. Robotics and Autonomous Systems 8: 113-129. Robo-Soar: An integration of external interaction, planning, and learning using Soar. Soar: An architecture for general intelligence.

Production system models of learning and development. An overview of the EPIC architecture for cognition and performance with application to human-computer interaction. A constrained architecture for learning and problem solving. Automated intelligent pilots for combat flight simulation. Incubation, insight, and creative problem solving: A unified theory and a connectionist model.
#LANGY COULTER PA SOFTWARE#
Software social organisms: Implications for measuring AI progress. Proceedings of the Third Annual Artificial Intelligence and Interactive Digital Entertainment Conference, 71-73. A believable agent for first-person shooter games. Proceedings of the Third International Joint Conference on Autonomous Agents and Multi Agent Systems, 988-995. An architecture for persistent reactive behavior. How can the human mind occur in the physical universe? Oxford, UK: Oxford University Press. Goal reasoning: Papers from the ACS workshop.
